AI Insights · Timothy · October 2021
Top 5 Ultracasual Games on iOS in Bolivia: Q3 2021 Performance
Explore the performance of the top 5 ultracasual games on iOS in Bolivia during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the performance of the top 5 ultracasual games on iOS in Bolivia showcased diverse trends in weekly downloads and revenue. Here’s a detailed look at each app’s performance based on Sensor Tower data.
Magic Slime: Antistress & ASMR from Finger Art Games saw a fluctuating weekly revenue, peaking at approximately $72 in early August and ending the quarter at $48. Weekly downloads ranged from 7 to 12, hitting a high of 12 in mid-August and again at the end of September.
Slime it: Slime Game Simulator by Slime4Fun had a varied revenue trend, starting at $43 and experiencing a peak of $51 in mid-September before closing the quarter at $34. Downloads were generally low, with a notable increase to 11 in late August.
Let's create! Pottery HD from Infinite Dreams Inc. showed a steady revenue trend, beginning at $2 and peaking at $6 in mid-September. Despite consistent revenue, the app did not record any downloads throughout the quarter.
Jelly: Slime simulator, ASMR by Index Zero had minimal revenue, with a peak of $2 in July. The app's downloads were sporadic, reaching a high of 9 in early August.
KleptoCats from HyperBeard Inc. maintained a modest revenue, usually around $1, with no revenue recorded in several weeks of the quarter. Downloads varied, peaking at 12 in mid-September.
For more insights and detailed data, visit Sensor Tower.